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2023

Late Night Lost Way Home

A first-person VR horror experience centered around a mysterious telephone booth.

Responsible Role in the Project 

Responsible for environment modeling, telephone booth modeling, texturing, lighting, and other 2d designs.

Tools I Used in this Project

Unity, Blender, Substance Painter, Adobe Illustrator, Procreate

Late Night: Lost Way Home is a first-person VR horror experience developed by a team of five in two weeks using Unity and Meta Quest 3.

Players uncover the story through interactions with a mysterious public telephone while exploring an atmospheric nighttime environment.

2d Contributions

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