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2023
Late Night Lost Way Home
A first-person VR horror experience centered around a mysterious telephone booth.
Responsible Role in the Project
Responsible for environment modeling, telephone booth modeling, texturing, lighting, and other 2d designs.
Tools I Used in this Project
Unity, Blender, Substance Painter, Adobe Illustrator, Procreate
Late Night: Lost Way Home is a first-person VR horror experience developed by a team of five in two weeks using Unity and Meta Quest 3.
Players uncover the story through interactions with a mysterious public telephone while exploring an atmospheric nighttime environment.

2d Contributions

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